管理会计出现的问题,求解答。谢谢谢谢谢谢
小提琴的销售单价=600000/800=750,小提琴材料单耗=280000/800=350,工资单耗=72000/800=90,小提琴单位变动成本=350+90=440元,小提琴单位贡献毛益=750-440=310元/把;中提琴的销售单价=600000/500=1200,中提琴材料单耗=200000/500=400,工资单耗=90000/500=180,中提琴单位变动成本=400+180=580元,中提琴单位贡献毛益=1200-580=620元/把。2010年中提琴少生产100把,贡献毛益减少62000元,多生产小提琴100把,增加贡献毛益31000元,两者相抵后贡献毛益减少31000元,所以2010年的利润从原来的336000变位305000元,销售利润率也变低。
Fatal signal 11 at 0xdeadbaad 错误怎么找
对付油性发质五招:
头发起油的原因是皮脂腺对某种激素的过敏。没有任何东西可以改变这一点。但用适当的美发化妆品和正确的洗头法可以加以控制。
方法1:每天洗头,但洗法要正确每天用柔和的香波洗头可阻止头皮油脂沾到头发上使头发打绺。正确的方法是使用适合于普通头发的香波,这种香波包含有洗涤活性物质。这种物质性质柔和,每天使用也不会损伤头发和***头皮而使之起油更厉害。适用于油性头发的香波包含有更强的。有清洁作用的洗涤活性物质。这种香波只能在头发已经起油和打绺后才可使用。
方法2:使头皮慢慢放松头皮起油大多是由于皮脂腺睾酮这种激素的先天性过敏风,不适当的香波吸过热的洗头水。和缓剂可以起到很好的。这种过敏在青春期内表现得最为强烈,以后便随着年龄的增长而减弱。化妆品对此在原则上不起任何作用。但我们可以阻止皮脂腺不再受其他***,如过多的刷理,梳理或吹风机的热作用,和缓剂在洗头前十分钟使用后冲掉,这种和缓剂对头皮有安定作用,并可防止头皮屑的形成。用具有提神作用的生命滋补剂对头部进行轻轻的按摩,对油性头皮也有和缓与安定的作用。这种滋补剂可在理发前涂在头顶上。
方法3:使头发在空气中晾干最理想的是剪完后便已完好的修剪法,不需要吹风,也不需要再作头。这样做,第一是可节省时间,第二是可以保护头皮和发尖。如果在空气中干燥时间过长,可用扩散吹风机吹干。这时要低头用手指揉动发根。这样做还可以使头发更莲松。
方法4:在发相处使用香波对有油性头发的人来说,洗发根是一种好的解决办法。对于"油性发根是受过伤害的头发"便更适用。为此,人们需要一个带喷嘴的小瓶。将一份抗油香波与四份温水混合在小瓶中,用喷嘴直接喷到发根处。使香波冒一冒泡,然后冲掉。从发根流向发稍的香波已足够用来将头发洗净。七上续波浪也可使迅速起何油的头发节省时间和省去烦恼,尤其是当头发修剪得能使发型在空气中干燥成形时。某种吸墨纸可起到积极作用,也可通过化学方法改善起油的头发。
方法5:使头发间保持距间所有阻止发根紧贴头皮的发型设计都是好的。这包括使发根微微隆起或喷上雾状定型液。想将发根吹得直立起来,必须注意吹风机的空气不要吹到头皮上,也就是不要吹到皮脂腺上。建议:事先涂上蓬松泡沫强化剂。
求上古卷轴4 血药,蓝药代码
在android里做ndk编程的时候,碰到个随机性错误
错误信息如下:
05-06 15:59:44411: A/libc(3347): Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1)
05-06 15:59:44911: I/DEBUG(3344):
05-06 15:59:44911: I/DEBUG(3344): Build fingerprint: 'iKan/full_godbox/godbox:403/IML74K/engmipt20130428110435:eng/test-keys'
05-06 15:59:44911: I/DEBUG(3344): pid: 3347, tid: 3348 >>> comnefxxx <<<
05-06 15:59:44911: I/DEBUG(3344): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad
05-06 15:59:44911: I/DEBUG(3344): r0 deadbaad r1 00d9c060 r2 40000000 r3 00000000
05-06 15:59:44911: I/DEBUG(3344): r4 00000000 r5 00000027 r6 415bf010 r7 00000062
05-06 15:59:44911: I/DEBUG(3344): r8 415bf018 r9 00000047 10 100ffb94 fp 100ffbd8
05-06 15:59:44911: I/DEBUG(3344): ip ffffffff sp 100ffb50 lr 40071121 pc 4006d880 cpsr 60000030
05-06 15:59:44911: I/DEBUG(3344): d0 400000003eaaaaab d1 3ff000003f800000
05-06 15:59:44911: I/DEBUG(3344): d2 457ff80000000fff d3 000000003f000000
05-06 15:59:44911: I/DEBUG(3344): d4 00001fff00000000 d5 3fe999999999999a
05-06 15:59:44911: I/DEBUG(3344): d6 3ff0000000000000 d7 3eaaaaab3f800000
05-06 15:59:44911: I/DEBUG(3344): d8 0000000000000000 d9 0000000000000000
05-06 15:59:44911: I/DEBUG(3344): d10 0000000000000000 d11 0000000000000000
05-06 15:59:44911: I/DEBUG(3344): d12 0000000000000000 d13 0000000000000000
05-06 15:59:44911: I/DEBUG(3344): d14 0000000000000000 d15 0000000000000000
05-06 15:59:44911: I/DEBUG(3344): scr 80000012
05-06 15:59:45011: I/DEBUG(3344): #00 pc 00017880 /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): #01 pc 00007d8e /system/lib/libcutilsso (mspace_free)
05-06 15:59:45011: I/DEBUG(3344): #02 pc 0007b746 /system/lib/libdvmso (_Z21dvmHeapSourceFreeListjPPv)
05-06 15:59:45011: I/DEBUG(3344): #03 pc 00042f88 /system/lib/libdvmso
05-06 15:59:45011: I/DEBUG(3344): #04 pc 00032fc8 /system/lib/libdvmso (_Z22dvmHeapBitmapSweepWalkPK10HeapBitmapS1_jjPFvjPPvS2_ES2_)
05-06 15:59:45011: I/DEBUG(3344): #05 pc 00042f44 /system/lib/libdvmso (_Z27dvmHeapSweepUnmarkedObject***bPjS_)
05-06 15:59:45011: I/DEBUG(3344): #06 pc 000336ac /system/lib/libdvmso (_Z25dvmCollectGarbageInternalPK6GcSpec)
05-06 15:59:45011: I/DEBUG(3344): #07 pc 0007bc1c /system/lib/libdvmso
05-06 15:59:45011: I/DEBUG(3344): #08 pc 0005f906 /system/lib/libdvmso
05-06 15:59:45011: I/DEBUG(3344): #09 pc 00012e04 /system/lib/libcso (__thread_entry)
05-06 15:59:45011: I/DEBUG(3344): #10 pc 00012958 /system/lib/libcso (pthread_create)
05-06 15:59:45011: I/DEBUG(3344): code around pc:
05-06 15:59:45011: I/DEBUG(3344): 4006d860 4623b15c 2c006824 e026d1fb b12368db \#F$h,&h#
05-06 15:59:45011: I/DEBUG(3344): 4006d870 21014a17 6011447a 48124798 24002527 J!zD`GH'%$
05-06 15:59:45011: I/DEBUG(3344): 4006d880 f7f47005 2106ee60 eeeef7f5 460aa901 p`!F
05-06 15:59:45011: I/DEBUG(3344): 4006d890 f04f2006 94015380 94029303 eab8f7f5 OS
05-06 15:59:45011: I/DEBUG(3344): 4006d8a0 4622a905 f7f52002 f7f4eac2 2106ee4c "F L!
05-06 15:59:45011: I/DEBUG(3344): code around lr:
05-06 15:59:45011: I/DEBUG(3344): 40071100 41f0e92d 46804c0c 447c2600 68a56824 -ALF&|D$hh
05-06 15:59:45011: I/DEBUG(3344): 40071110 e0076867 300cf9b5 dd022b00 47c04628 gh0+(FG
05-06 15:59:45011: I/DEBUG(3344): 40071120 35544306 37fff117 6824d5f4 d1ee2c00 CT57$h,
05-06 15:59:45011: I/DEBUG(3344): 40071130 e8bd4630 bf0081f0 000283da 41f0e92d 0F-A
05-06 15:59:45011: I/DEBUG(3344): 40071140 fb01b086 9004f602 461f4815 4615460c HFFF
05-06 15:59:45011: I/DEBUG(3344): memory map around addr deadbaad:
05-06 15:59:45011: I/DEBUG(3344): be97c000-be99d000 [stack]
05-06 15:59:45011: I/DEBUG(3344): (no map for address)
05-06 15:59:45011: I/DEBUG(3344): ffff0000-ffff1000 [vectors]
05-06 15:59:45011: I/DEBUG(3344): stack:
05-06 15:59:45011: I/DEBUG(3344): 100ffb10 4009965c /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): 100ffb14 00d9c060 [heap]
05-06 15:59:45011: I/DEBUG(3344): 100ffb18 00000a96
05-06 15:59:45011: I/DEBUG(3344): 100ffb1c 4006fecd /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): 100ffb20 4009970c /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): 100ffb24 4009e85c
05-06 15:59:45011: I/DEBUG(3344): 100ffb28 00000000
05-06 15:59:45011: I/DEBUG(3344): 100ffb2c 40071121 /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): 100ffb30 00000000
05-06 15:59:45011: I/DEBUG(3344): 100ffb34 100ffb64
05-06 15:59:45011: I/DEBUG(3344): 100ffb38 415bf010 /dev/ashmem/dalvik-heap (deleted)
05-06 15:59:45011: I/DEBUG(3344): 100ffb3c 00000062
05-06 15:59:45011: I/DEBUG(3344): 100ffb40 415bf018 /dev/ashmem/dalvik-heap (deleted)
05-06 15:59:45011: I/DEBUG(3344): 100ffb44 4007028d /system/lib/libcso
05-06 15:59:45011: I/DEBUG(3344): 100ffb48 df0027ad
05-06 15:59:45021: I/DEBUG(3344): 100ffb4c 00000000
05-06 15:59:45021: I/DEBUG(3344): #00 100ffb50 00000000
05-06 15:59:45021: I/DEBUG(3344): 100ffb54 00000000
05-06 15:59:45021: I/DEBUG(3344): 100ffb58 00000000
05-06 15:59:45021: I/DEBUG(3344): 100ffb5c 00000000
05-06 15:59:45021: I/DEBUG(3344): 100ffb60 00cf2780 [heap]
05-06 15:59:45021: I/DEBUG(3344): 100ffb64 fffffbdf
05-06 15:59:45021: I/DEBUG(3344): 100ffb68 00000020
05-06 15:59:45021: I/DEBUG(3344): 100ffb6c 00000020
05-06 15:59:45021: I/DEBUG(3344): 100ffb70 00000000
05-06 15:59:45021: I/DEBUG(3344): 100ffb74 40018d91 /system/lib/libcutilsso
05-06 15:59:45021: I/DEBUG(3344): #01 100ffb78 00cf2780 [heap]
05-06 15:59:45021: I/DEBUG(3344): 100ffb7c 4162fe00 /dev/ashmem/dalvik-heap (deleted)
05-06 15:59:45021: I/DEBUG(3344): 100ffb80 100ffcf4
05-06 15:59:45021: I/DEBUG(3344): 100ffb84 00000062
05-06 15:59:45021: I/DEBUG(3344): 100ffb88 415bf018 /dev/ashmem/dalvik-heap (deleted)
05-06 15:59:45021: I/DEBUG(3344): 100ffb8c 40800749 /system/lib/libdvmso
05-06 15:59:45661: I/BootReceiver(1265): Copying /data/tombstones/tombstone_01 to DropBox (SYSTEM_TOMBSTONE)
05-06 15:59:45671: I/DEBUG(3344): debuggerd committing *** to free the zombie!
05-06 15:59:45671: I/DEBUG(3440): debuggerd: Apr 28 2013 11:10:17
05-06 15:59:45681: D/Zygote(917): Process 3347 terminated by signal (11)
05-06 15:59:45681: I/ActivityManager(1265): haveBgApp:true appsetAdj:10
05-06 15:59:45681: I/ActivityManager(1265): Process comnefxxx (pid 3347) has died
05-06 15:59:45681: W/ActivityManager(1265): Sche***ng restart of crashed service comnefxxx/servicerenderService in 5000ms
05-06 15:59:48241: D/PowerManagerService(1265): Screen must keep ON all the time! TimeoutTask return
05-06 15:59:50691: D/dalvikvm(3441): Late-enabling CheckJNI
05-06 15:59:50701: I/ActivityManager(1265): Start proc comnefxxx for service comnefxxx/servicerenderService: pid=3441 uid=10009 gids={1015, 3003}
05-06 15:59:50721: I/dalvikvm(3441): Turning on JNI app bug workarounds for target SDK version 9
这个错误并不是再调用某个jni接口的时候发生的
而是反复调用之后(或是上层进行了一些其他操作后)冷不丁的蹦出来
程序虽然没有弹框,但进程已经挂了
这种随机问题最难搞了,很难确定哪行代码出的问题
于是各种百度谷歌寻求解决方案
其中最重要的错误信息是 Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1)
网上也有很多人都遇到类似的问题
主要症结还是内存操作的问题
在经过各种排查测试后,折腾了老半天
终于找到问题所在,的确是内存操作有误
在jni里,我想把jbyteArray转化成char
于是写了个转化函数,原型如下:
char ConvertJByteaArrayToChars(JNIEnv env, jbyteArray bytearray, jbyte &bytes)
{
char chars = NULL;
bytes = env->GetByteArrayElements(bytearray, 0);
chars = (char )bytes;
int chars_len = env->GetArrayLength(bytearray);
chars[chars_len] = 0;
return chars;
}
问题就出在
chars[chars_len] = 0;
这句话
假如GetByteArrayElements返回的是abc
则chars_len值为3
而chars[3]=0就等于是数组越界访问修改了
这样无形当中就破坏了堆内存给程序留下安全隐患
到特定时候就会触发错误爆发
后函数改为:
char ConvertJByteaArrayToChars(JNIEnv env, jbyteArray bytearray, jbyte &bytes)
{
char chars = NULL;
bytes = env->GetByteArrayElements(bytearray, 0);
int chars_len = env->GetArrayLength(bytearray);
chars = new char[chars_len + 1];
memcpy(chars, bytes, chars_len);
chars[chars_len] = 0;
return chars;
}
就没有问题了
在调用函数处处理了char之后再delete掉就ok了
哎,C++的指针真是让人又爱又恨
以后大家遇到类似问题
还是好好检查下native代码
看看有没有指针操作不当的问题
指针有风险,用时需谨慎
仅以此文小记,希望对大家有帮助~
上古卷轴4物品(制毒的材料) 代码问题
上古卷轴4 所有物品代码(材料配方)
材料配方
代码 物品名称
0003365C Alkanet Flower
000A7924 Aloe Vera Leaves
000704A0 Ambrosia
0003365D Apple
0003365E Arrowroot
000977DD Ashes of Hindaril
0003365F Beef
000A7933 Bergamot Seeds
00033663 Blackberry
00033664 Bloodgrass
00033665 Boar Meat
0008446C Bog Beacon Asco Cap
00048734 Bonemeal
0001EBFF Bonemeal
00023D89 Bread Loaf
0006251E Cairn Bolete Cap
00033666 Carrot
00082DE2 Carrot of Seeing
00033668 Cheese Wedge
00033669 Cheese Wheel
0008529C Cinnabar Polypore Red Cap
0008529B Cinnabar Polypore Yellow Cap
0003366A Clannfear Claws
00084472 Clouded Funnel Cap
000A7925 Columbine Root Pulp
0003366B Corn
0003366C Crab Meat
0001EC8F Daedra Heart
00033670 Daedra Silk
00033671 Daedra Venin
00033672 Daedroth Teeth
00025039 Dragon's Tongue
00033673 Dreugh Wax
0008529D Dryad Saddle Polypore Cap
0001EBFE Ectoplasm
0008529E Elf Cup Cap
0008529F Emetic Russula Cap
000A7926 Fennel Seeds
00033675 Fire Salts
000A7927 Flax Seeds
00033674 Flour
00084471 Fly Amanita Cap
00033687 Foxglove Nectar
00022E5B Frost Salts
00033677 Garlic
00033678 Ginkgo Leaf
00033679 Ginseng
0001EBE8 Glow Dust
0003367B Grapes
0008446A Green Stain Cup Cap
0008529A Green Stain Shelf Cap
0003367C Ham
0003367D Harrada
000CD51C Human Heart
00071F36 Human Heart
00071F35 Human Skin
000549BE Imp Fluid
0002EE72 Imp Gall
0003367E Ironwood Nut
00177A2A Jumbo Potato
000A7928 Lady's Mantle Leaves
000A7929 Lady's Smock Leaves
000A792A Lavender Sprig
00033680 Leek
00033681 Lettuce
0007049E Lichor
00033683 Mandrake Root
000A792C Milk Thistle Seeds
00033568 Minotaur Horn
000A792E Monkshood Root Pulp
000A792F Morning Glory Root Pulp
00033685 Mort Flesh
000A7930 Motherwort Sprig
000A7931 Mugwort Seeds
00033686 Mutton
00033688 Nightshade
0004E940 Nirnroot
00033689 Ogre's Teeth
0003368A Onion
0007588E Orange
0009209E Painted Troll Fat
0003368B Pear
000A7932 Peony Seeds
000CBD45 Pinarus' Prize Minotaur Horn
000918F0 Poisoned Apple
0003368C Potato
000A7934 Primrose Leaves
0003368D Pumpkin
0003368E Radish
0003368F Rat Meat
00026B08 Rat Poison
0002503A Redwort Flower
00022F1A Refined Frost Salts
00033690 Rice
00033691 Root Pulp
00185FE2 Rumare Slaughterfish Scales
000A7936 Sacred Lotus Seeds
00033692 Scales
00033693 Scamp Skin
000B97E9 Shepherd's Pie
00177A29 S'jirra's Famous Potato Bread
00033696 Somnalius Frond
00033697 Spiddal Stick
000A7939 St Jahn's Wort Nectar
0008446B Steel-Blue Entoloma Cap
0008446D Stinkhorn Cap
00033699 Strawberry
00084470 Summer Bolete Cap
0003369A Sweetcake
0003369B Sweetroll
000AF06E Taproot
000A792B Tiger Lily Nectar
0008446F Tinder Polypore Cap
0003369D Tobacco
0003369E Tomato
00026B5C Troll Fat
0001EC5B Unicorn Horn
0004872C Vampire Dust
00009182 Vampire Dust
0002229B Venison
000A793B Viper's Bugloss Leaves
0003369F Void Salts
000A793C Water Hyacinth Nectar
000336A0 Watermelon
000336A1 Wheat Grain
000336A2 White Seed Pod
0006251F Wisp Stalk Caps
000A793E Wormwood Leaves
你给的英文的最好不过了,直接在炼金原料代码集里面搜索就好了。如果没有的话去找个代码大全去,包含多有原版代码。
这次我闲着无聊就帮你找下:
0001EBFE Ectoplasm Ectoplasm
00084471 FlyAmanitaCap Fly Amanita Cap
0008446B SteelBlueEntolomaCap Steel-Blue Entoloma Cap
0002EE72 ImpGall Imp Gall(00033697 SpiddalStick Spiddal Stick)
0006251E CairnBoleteCap Cairn Bolete Cap
0001EBFE Ectoplasm Ectoplasm
000A7926 FennelSeeds Fennel Seeds
0003367D Harrada Harrada
00022E5B FrostSalts Frost Salts(00009182 VampireDust Vampire Dust)
0003367D Harrada Harrada
000A792C MilkThistleSeeds Milk Thistle Seeds
000A793E WormwoodLeaves Wormwood Leaves(00033697 SpiddalStick Spiddal Stick)
00033697 SpiddalStick Spiddal Stick
0002EE72 ImpGall Imp Gall
00022E5B FrostSalts Frost Salts
00009182 VampireDust Vampire Dust
LZ我说句哦:炼金术等级严重影响你炼制出的毒药的数值(效果只要配方对就行)另外就是你使用的炼金器具等级也影响。
还是慢慢玩吧,先不要一上来就控制台,好多优秀游戏都是这么灭亡的
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